Hi there, I have an issue I can't get rid of.

Hi there,

I have an issue I can’t get rid of.
When the printhead travels from the inner perimeters to the outer perimeter, there is a blob / zit generated because the next layer pushes the excess filament over the edge of the object.
As it’s happening when changing perimeters, I can exclude any retraction issue.
Extruder is calibrated, extrusion multiplier and width is tuned.

Any ideas?

Though it may not coincide with your issue. In the CNC machining world, when this particular error occurs. It is usually due to a program glitch or mechanical error. Suggestion would be to check your axis rods or printing program. If not the case then perhaps the extruder should be the problem.

is that “random” for z- seam alignment? What slicer do you use? - and did this happens if you use only one perimeter/wall?

Could be ooze occurring when the nozzle decelerates. You could try reducing the extrusion temperature a little.

I have absolutely same problem. I manage to improve it alot with presure advance. But it is still there just not as visible as yours. I use E3D v6 extruder and Duet Wifi for control board. My slicer is S3D. My printer use ball screw on all axis and thus for I use low jerk settings 300mm/min. And also low acceleration 450mm/s2. Acceleration and jerk in Marlin/reprap i poorly implemented for rigid non elastic assemblies. Can you share more information about your build so I can mach similarities between your and mine settings. What I think maybe the problem with my build is the slow direction change that allows blob to be created.

Kisslicer has some features which greatly eliminate these blobs. https://m.youtube.com/watch?v=C-AtA_DGiBk&feature=youtu.be

There was an old trick in slicer that you could change you outside fineness resolution level to 99999, which almost eliminated that, but I have not seen that issue for a long time.

there is also coasting to release pressure towards layer end and a hide seam function which overlap nozzle path which can cause this. Also you could print outer perimeter first which would put those defects inwards

You might be able to reduce this issue by printing at a higher speed. Wich leaves the nozzle with less time to ooze when it reaches the end of a line.

@Paul_Arnold I fixed this issue by turning on coasting and then tweaking extra prime amount to make up for the loss of pressure after coasting. Seems to work pretty well.

Are you running the inner perimeter faster than the outer one? If so, the nozzle will have excess pressure when it makes the transition, and will push out a little too much plastic (especially if you have a bowden extruder). Pressure advance can help, but I prefer to just run things at a constant speed.

@Whosa_whatsis I never thought of that one. I’ll have to look into it just for a little extra precision.

@Whosa_whatsis where do you change that variable speed setting? I’m using simplify3d.

It’s under the speeds tab. Set the ones that say “underspeed” to 100% to avoid speed changes (and thus pressure changes).

Hi guys, I do have more a question than a solution to this issue, I guess. Would it be helpfull in this case to print the outer perimeter first ?

I have the same problem.
Tried everything. But still not very happy with the outcome.
Tried

  • outer perimeters first
  • pressure advance at 0.1
  • retract acceleration change in marlin

It’s getting better, but still not perfect. Printing on a Dolly i3 with a v6 chinese clone and Slic3r 1.3.

@Wes_Cherry holy crap, KISSlicer still exists?!

Do you have some Z hop during retraction? If so, try setting that to zero – sometimes even a small amount of Z hop slows the retraction process down enough to cause problems.