Sorry if this is a double post.

fastled-showtell
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(Jason Coon) #1

Sorry if this is a double post. I shared this from mobile, and then had someone tell me it didn’t show up in the FastLED community.

Originally shared by Jason Coon

I wired up a stereo MSGEQ7 board and added a couple of music reactive patterns.

I switched to a thinner section of 2.5" PVC pipe, which makes the spiral taller and provides more distance between the LEDs and the frosted glass for better diffusion. I also added a rolled sheet of vellum paper inside the glass for even more diffusion.

Added a couple more pics: https://goo.gl/photos/CSTDgXTopRSXpjJA7

Source: https://github.com/evilgeniuslabs/torch
https://youtu.be/R79r7mAE6_A

(Andrew Tuline) #2

Well, that looks very cool. Actually, it looks very very cool.

(Daniel Garcia) #3

excellent!

I saw the other post, not sure why it wasn’t showing up for some people (though, the new G+ UI makes it way to easy to accidentally end up in a view for just one of the subsections).

Also - as an aside, G+ sometimes likes to randomly flag posts as spam, which immediately hides them from everyone but me until I review/approve them. I try to check a couple times a day, but if you do a post to the group and it appears to not be showing up, that might be what’s going on. (though, that didn’t happen in this case)

(Stefan Petrick) #4

Top! Especially the rhythmic noise at the beginning. 2 layers right? One moved along x and one along y. Nice.
edit: Checked the code. Aha, one layer - mapped with index and brightness swapped.

(Jason Coon) #5

Thanks, guys! Yeah, Stefan, it’s only a slight tweak of Mark’s NoisePlusPalette example: https://github.com/FastLED/FastLED/blob/master/examples/NoisePlusPalette/NoisePlusPalette.ino

I’m thinking about using two noise layers instead, for more variation. After looking at it, it’s pretty easy to tell it’s the same layer, just rotated 90 degrees.

(allanGEE) #6

Beautiful! All you LED over-achievers are giving me lots of ideas and goals to shoot for!

(JP Roy) #7

Very nice job Jason !!!

(Stefan Petrick) #8

One short remark: I saw that @Jason_Coon still uses the inoise8 function. Try inoise16 - it looks way better at edges and with “striped” palettes. Needs just little adjustments: x, y and z are 32bit then, the deltas (you called them noisex and so on) have to go up, the scaling too and the results need to be bitshiftet by 8 to fit into the 8bit for the palette index space. Result: less artifacts at edges, less flicker with thin color lines. Computing time price: on a Teensy nearly nothing.

(Antonio Valenti) #9

Very nice and very cool. Great!