Same content - different mapping.
Left side: a 256 led bended 2D setup
Right side: 32 led circular 1D setup
http://www.youtube.com/watch?v=YGiwUqTeCSY
The circle mapping is great!
Nicely done!
And very simple!
Assuming there exists already a 16x16 CRGB it is just:
void Fill_Circle() {
for(byte i = 0; i < 32; i++) {
circle[i] = leds[XY(
sin8(i8) / 16,
cos8(i8) / 16)];
}
}
I am still happy with the MSGEQ7.
But I’m very curious what people will create with the audio library!
I am using the Audio libraries FFT analysis with your alpha compendium Stefan. It works well, though I only have a 10 x 10 matrix.