Quick question re: accurate dimensional design using Blender – are any of you folks using Blender as a make-do CAD tool? I have heard rumors about there be a good number to size blender units when working in small millimeter scale – and a way to setup snaps to have an experience akin to a CAD app – but I have only done character design work in Blender really, where scale wasn’t that essential.
I’m a big fan of Rhino3D, which is supposed to be reasonable affordable when it launches for Mac, but I’m looking to try to locate open source design apps for much of what I do for the purposes of tutorials and teaching! I really love Blender so I kinda wish I could just move in. That BlenderCAD branch looks like it withered and died a couple of years ago.