I'm looking for function that adds a constant thickness to a mesh (e.g.

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(Kurt Meister) #1

I’m looking for function that adds a constant thickness to a mesh (e.g. a terrain).

Any chance to find something in @MeshLab ​​​, #Meshmixer or another free tool?

(Mark Durbin) #2

You can do it with netfabb

(Mark Durbin) #3

Create shell, outer offset

(David Aden) #4

The Blender solidify modifier should do what you want.

(Nick Kloski) #5

Yep, offset in Meshmixer will do that.

(Kurt Meister) #6

Thanks for your replies. Will check it out. :slight_smile:

(Artem Grunichev) #7

I’ve wrote python script far that. Still not perfect, but if you really need i’ll share

(Kurt Meister) #8

@Artem_Grunichev Thanks, I’m fine by now with the suggested tool. :slight_smile:

(Nick Kloski) #9

Which tool did you end up using?

(Kurt Meister) #10

I’ve done some tests with Meshmixer and by now it looks good.

(Nick Kloski) #11

Great! We have a 20+ hour training series for Meshmixer for around $20 up on Kickstarter (90% funded) if you’re interested in learning more!