Has anyone tried Cura with their Reprap?
How does it compare to slic3r and Pronterface?
Has anyone tried Cura with their Reprap?
How does it compare to slic3r and Pronterface?
Cura is just a wrapper around SFACT/Skeinforge paired with a front end. SFACT+PyPy is a bit slower than Slic3r, sometimes taking many minutes to slice an object.
Can you make a blender script both slice the slices and control the device with the game engine or the GUI?
I am working on a device powered by blender,
It is still in it’s “I need help” stage
Called
O.s.h.w.a Open_Source_Human_Walk_ Assistance
Another thing, can some one try and make a micro hydrogen plasma EDM ?
CVD diamond lithographer?
Will put that on the list.
I tried Cura/Ponterface and Skeinforge/Pronterface and Slic3r/Pronterface. All have their drawbacks and advantages. For the pieces I had print, I prefer the infill of Skeinforge because you can setup the overlap between the infill and the edges.
But to be honest, my printer seems to be inaccurate on its X axis.
@Bruno_Pettorelli Give RepetierHost a shot. Works with Marlin/Sprinter/RepetierFirmware, etc. Comes packaged with Slic3r, and can use Skeinforge all within a nice unified interface. Also gives you 3D gcode view, etc.
@ThantiK , I did it last sunday and it’s a powerfull tool. I change its Skeinforge to the last one and use the last version (0.9.8) of Slic3r to work with. Great tool with a great 3D view.
A feature in Cura I love is that you can tell it to only add support structures to the outside of a modell.
@Johan_Idstam that feature is directly inherited from Skeinforge. I’ve never had to use it, so i’m gladly giving it up for all the benefits Slic3r offers.
i use cura12, 13 version, easy to use, but details is some different to Slic3r.