Can the Beagle Board Black run OpenGL programs?

Can the Beagle Board Black run OpenGL programs? Running into a bit of a pinch trying to compile 2.9.1 of LWJGL for Minecraft, but it’s all for naught if OpenGL isn’t supported without some sort of emulation layer.

It can, but it is only built into a few kernel revs.

I thought Mesa GL had a software implementation as a fallback. Of course it might be so slow as to be unusable.

https://github.com/LWJGL/lwjgl/issues/74

K. May need to work it in a special image then. In the meanwhile, I think I can narrow down LWJGL issues to jawt(?) being a pain in the rear, but if I try to install the toolsets, no change. Should I try manually adding them to my path?

So, good news/bad news time. Good news, finally got Lwjgl to compile. Bad news, with Oracle Java 7 and an otherwise stock setup, Minecraft runs at an impossibly slow speed, taking minutes to move of the title screen. Less I’m missing something, or the Beagleblack can some how run full hardware powered OpenGL as opposed to GLES, we’re stuck for the time being.