"The Nature of Code" Folks writing animation patterns might be interested in this book,

“The Nature of Code”
Folks writing animation patterns might be interested in this book, “The Nature of Code”: http://natureofcode.com/ This book describes some great techniques for programming interesting (‘natural-looking’) patterns. You can buy an e-book, or a physical copy, and you can also read the whole book online for free, too: http://natureofcode.com/book/

The code examples in the book are written in “Processing”, which is usually very easy to adapt to Arduino C/C++, with the one notable exception that Processing sketches don’t usually have a 2K memory limit on data. Nevertheless, the techniques are interesting and most can scale up and down easily.
http://natureofcode.com

And if you prefer video you can check online lessons from the writer in this Vimeo channel: http://vimeo.com/channels/natureofcode

Also the online book has many “live” demos in Processing.js that run in your browser.

This looks right up my street! But I don’t have a lot of time at the moment. Do you have any links to the demos to check out?