Originally shared by Nathaniel Stenzel
Regarding my bucket_mill.py project:
This is what a “final” mode cut looks like up close. There are things to the right and the left, so the X lines go all the way across, but there is nothing in a lower Y position to cut, so it stops the movement on the end. It also does a diagonal line between the neighboring dots when it gets to the end of the cutting row.
I do not have a picture of it that I wish to share, adjusted the rough cuts to not cut away the entire area around the object in an STL file. It will only cut the area that it needs to cut. That will save significant time and bit wear.
The bit_pixels function is now fixed so that it won’t complain about two arrays being of different sizes. That was causing a problem for ball, sphere andcylinder shape masks.