Noticed something weird when I’m printing rounded objects (like a sphere). It seems like the outside (the “shell”) gets ahead of the z-axis, eventually it gets higher than the nozzle and the nozzle pushes the object off the build platform.
I’ve only seen this in a model my daughter designed in Tinkercad so far but then again most of the other stuff I’ve printed has flat walls (nothing curving in and out horizontally).
Should I be slicing things like this differently (no shell, etc.) or is this more likely an alignment, step size, etc. problem?