in S3D is there a way to see the layer number in the preview mode? would so help to see “layer #X” in display when using preview to assign cooling to features that need it based on the cooling tabs native unit, layer number, which the software knows full well and just does not seem to display anywhere in preview, WHICH IS ANNOYING!
Am I just dumb? I looked for 30 minutes thinking ‘surely this basic information that is asked for in other tabs, to assign temperature and fan set points, is in the visualization of the layers being built?’
it’s not, slide the visualize tool path control and view a layer that you had cooling issues on, or temperature issues on, and you get the gcode line, like 1435593542, versus ‘your looking at layer 23’
Not intuitive in any way shape or form, cooling and temperature ask for input in unit values of ‘layer number’ and then visualization does not show this value and tells a user what line of gcode the simulation is looking at, which can go up to 50,000 or more. The software doesn’t even ask the user to know the gcode line to assign variables in any tabs of the basic interface! WHAT THE HECK?!?!!?! Do they even have a user interface designer? Does not seem that way, naming of feature, workflow, it’s all like someone’s private pet project versus something using user feedback to make intuitive and easy.
the slicing is great, the support adjustment is nice, its good, but not as awesome as I heard though, seriously confusing and seemingly ‘personalized for someone else not me’ interface.
I do not regret the $150, I just hope they use it to actually improve the software. Its way to ‘weird and confusing’ with things like units asked for by one section of code ignored as valuable user information when displaying tool path information.
k rant over, opeing calculator and using measuring device to find layer height because the software knows but wont tell me jsut when that 3mm screw hole starts in that side wall, it will show a simulation up to that point but wants me to count every time a new layer is created in simulation, in my head, as I watch it, to assign a setpoint for that feature in a different tab…