I may be missing something obvious, but is it possible to move/offset gcode objects around in the Chilipeppr 3D space.
For example, if my machine is homed and I try and run the default/test Chilipeppr mm logo, 0,0,0 is in the middle of the logo and within a few commands, it trips my limit switch.
Line 11 of the logo code is: N11 G0 X39.2659 Y-3.4776 which is the line that tries to send my carriage to negative space.
This isn’t a problem with the demo itself - but how to offset models that have their origin at a different place from 0,0
I guess it’s not a serious problem, as I will be generating my own gcode, but I was interested in how to cope with a situation where a model was built with an unusual origin.