Hack-a-Day mentioned CascadeStudio a few days ago, but it really didn’t go into much detail. I just played with it today, and overall I liked it. It’s been barely more than 2 months since its first commit, but I wouldn’t have expected that from playing with it so far.
I don’t see much in the way of documentation, just a few examples. But it has a lot of good points.
- It supports fillets and chamfers!
- At least some operations seem faster than OpenSCAD, and I didn’t see any of the Z-fighting issues that plague fast rendering in OpenSCAD. There’s no need to re-render slowly to export to STL. Instead of F5/F6/F7, F5 is a full render and then you can export the rendered object. My fingers have been trained to use F5 so I’m grateful for that key mapping.
- It exports to STL, STEP, and even IGES (if you really want to) and also imports them.
- It has some direct manipulation features, as well as interactions that can give the same value as with OpenSCAD customizer. I had mixed luck with the direct manipulation so far.
- Every time you render, entire editing buffer is represented in the URL, so you can just share the URL with someone else and they can drop it in their browser and see what you were working on. This isn’t storing it on the server; the server is just a static page.
- It supports fillets and chamfers! I know I said this before, but this is one of the things that I really wish OpenSCAD had.
As far as I can tell, it doesn’t have a way to assign colors to elements, nor a way to get the value provided by the special characters in OpenSCAD for debugging models.
I’ve written a lot of Python code, but SolidPython feels like a layer of indirection around OpenSCAD that doesn’t bring me a lot of extra value, and doesn’t have the immediacy of an integrated interface, so even though it’s a language I know well I haven’t been motivated to use it so far. CascadeStudio has the same immediacy as OpenSCAD but a cleaner language. And since sharing models is just sending a URL with the code for the model embedded, it’s very easy to share.
Has anyone else here played with it?